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Throughout our 7+ hours of course content, we’ll create 10 AR Camera Effects. In doing so, you’ll learn how to:
2D, 3D, and other project assets will be provided for each effect. No experience with 3D modeling, image editing, or programming is required, although basic understanding of these skills and programs will help you progress more quickly.
- Track a user’s face in the camera feed and how to use FaceTracking to anchor 2D/3D content, like face masks and images, in your scene
- Use Materials and Textures to create interesting visual experiences
- Create, import, and animate 3D content, including rigged animations and BlendShapes
- Use the Patch Editor and Javascript to program your effects to be more dynamic and interactive
- Use Segmentation to separate your user from their background and place them in an entirely new environment
- Create an interactive game, complete with sound effects and saved high scores
- Manipulate user audio
- Use the PlaneTracker to place a 3D scene in your user’s back camera view
- Optimize, publish and promote your finished effects
If you want to develop a valuable new skillset in an industry poised to explode in the coming months or if you’re looking for a new creative outlet for your art, this is the course for you. Expand your digital media toolkit and level up from static 2D and 3D content to interactive and dynamic 3D experiences.
Facebook and other major companies have already confirmed they are developing AR glasses, which will allow people to see your AR creations without ever needing to hold up a phone - this is the future of digital media.
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